Friday, March 23, 2012

Character Modeling Final

So this is what I worked on today, the stone didn't turn up, but this is what the stone looks like up close and far away. 





Thursday, March 22, 2012

So these are my finals so far...

So this is my compositing final, obviously it's not finished, I'm still in the process of learning Illustrator and it's taking me a long time to learn, so this 2d animation is going to take time to actually complete, thankfully I have a good grade in the class so even if my final sucks at least I turned in something today and I'm still making the animation.

My character model is almost finished, I want to finish making the mask today on top of working on the lighting for my materials and lighting final.  I hope that I will be able to complete it alright.  I've gotta come in early tomorrow to Rocky's morning class so I can get some help setting up the cameras for my final.  I'm still in the process of making the mask for this ghost-it will have a shiny gold mask on. =:)

Lastly-I don't have the picture of my Materials and Lighting Final at the moment, but I will add it on later.  I'm currently working on it, so bare with me. =:)

Wednesday, March 7, 2012

New Projects

With Friends:
Me, Stephanie Wadley, Ana Barrerra, and Kristal Atkins will be doing a photoshoot dressed up in different elemental style costumes, plus maybe for Halloween

Personal Projects:
Animation: 2D from photo to animation, here's an example of what I want it to kind of take after (except my idea will be in the reverse of this:



Animated parts of this video include 0:00-0:13, 00:49-00:52, 1:56-1:58, 2:39-2:42.
I'm thinking of doing a dark angel photoshoot with some minimal moving (fast shots), and then animating it in The animated parts of this video include: 2D-just like what you saw in the beginning of this youtube video.
Painting: Flower-Face painting
Sculpture- mini town/people/pendants

Some new stuff

Motion Tracking in After Effects (Fixing this later)

Below-Materials and Lighting with Rocky: ring, Kings Treasure, and wireframe room of Kings Treasure.


Character Modeling: *I'm still working on this model and I will be planning on animating this in the future*


So the blue stuff is what I call "the shell," it is whatever I'm making with the orange lines are on the picture of my character model below.  This is what we're doing on ZBrush in Character Modeling with Rocky this Winter 2012 quarter, it's called retopping a character.


Character Modeling Fall 2011 with Baker *I couldn't finish the final at all because I only had 1 week to work on my Finals, but this is what we were doing in there.*





So, yeah-I've gotten better with Maya guys! Whoot! (omg finally right?)

Materials and Lighting Winter 2012